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Summer Interns


Story by Jenn Wagaman

With the world backing them, the 2003 ARSC summer intern team surrounds Betty Studebaker, seated in the middle. From left to right are Daniel Lyons, Nikki Jackson, Naeemah Lane, Gilbert Ornelas and Ameerah Muhammad.

Imagine arriving in one of the most remote cities in the United States, gazing at a moose munching vegetation by the side of the road on your way to your dorm room (which overlooks America’s tallest peak—Mt. McKinley) and starting your first day of work at a world-class supercomputing facility. At the Arctic Region Supercomputing Center (ARSC), students from across the U.S. travel thousands of miles to spend a summer in the arctic learning about high performance computing, visualization and networking.

In 1998, ARSC began a joint effort with the Pan American Center for Earth and Environmental Studies at the University of Texas at El Paso (UTEP) to encourage minority student involvement in computer science programs. Under the direction of program manager Betty Studebaker, the Alaska Research Summer Challenge has grown to accommodate students from institutions around the country. In addition, the program was recently awarded a National Science Foundation (NSF) Research Experience for Undergraduates (REU) grant, which will ensure its continuation for at least the next three years.

Goals of the ten-week ARSC intern program are to involve the students in hands-on projects with computer science, supercomputing and visualization research professionals, provide them with life skills experience and encourage them to develop graduate-level research skills. The students live together in the University of Alaska Fairbanks (UAF) campus dorms along with interns from other NSF programs, and attend a weekly lecture series to learn about various research fields on campus. Students also tour the local Fort Knox gold mine, Poker Flat Research Range and other local sites of interest, like the Alaska Brooks Range.

The 2003 program applicants were recruited from Bowie State University, Norfolk State University, Morgan State University, University of Texas at El Paso and New Mexico Institute of Mining and Technology. Each applicant is screened for computing background and dedication and interest in the field of high performance computing. After acceptance, they are matched with a UAF faculty member or researcher who has a specific academic project in which the student can play an active role.

Over the five years of the program, interns have completed a range of inspiring projects.

Expanding the Body Language User Interface

Ameerah Muhammad demonstrates the snowflake program she created in BLUI™ for use in the Discovery Lab to Harriet Taylor of the National Science Foundation and her summer mentor, Glenn Chappell of UAF.

With the recent installation of the center’s virtual reality Discovery Lab, ARSC visualization specialist Bill Brody and ARSC/UAF computer science joint appointee Glenn Chappell were eager to add new features to the already existing Body Language User Interface (BLUI™). At the same time, Ameerah Muhammad, a junior in computer science at Bowie State University, wanted to gain experience in virtual reality programming. Although she is considering entering this field after graduation, her current school does not offer courses in virtual reality. With the help of the summer intern program at ARSC, Muhammad was able to spend the summer learning virtual reality programming methods and working with state-of-the-art visualization equipment.

Muhammad wrote an application that creates snowflakes in a virtual environment and allows the user to blow them around. Once she established the UNIX skills she needed to accomplish this, she moved forward into learning how to allow the snowflakes to accumulate in the environment created by the program. These tools will be incorporated into the existing BLUISculpt™ program, which allows users to draw and sculpt in 3D.

Enhancing Tsunami Code

Doug Vicere, an undergraduate computer science student at UAA, spent the summer of 2001 using his computer skills to help generalize researcher Elena Suleimani’s tsunami code.

Suleimani’s code maps possible paths of a tsunami near Kodiak, Alaska. The code was originally written to look specifically at the Kodiak Island region. Study of any other region would require re-writing significant portions of the code. Vicere changed the underlying structure so that it would accept the description of any geographic region as input.

In addition to modifying the tsunami code, Vicere also introduced AVS software into the visualization portion of this project. He was able to simplify the visualizations and make them easier to use as a tool that could check for errors in the software and compare results occurring from small changes to the input variables.

The long-term goal of the tsunami project is to develop a model that can be used as an early warning system for communities that may be in danger from a tsunami. When given the epicenter and magnitude of an earthquake, the model will be capable of predicting the dangers of a particular tsunami threat before it strikes land.

Automating Cross-Platform Testing

While an undergraduate computer science student at UTEP, Orlando Solis spent the summer of 2001 working with ARSC user consultants Tom Baring and Jeff McAllister. Solis used his knowledge of computer programming to write scripts that helped automate cross-platform testing of computer systems at ARSC.

Whenever any part of an ARSC computer system is upgraded or new software is added, the system is tested to ensure that codes will produce consistent results. Solis created three modules for the tests: an initializer module, a control module, and a test module. The tests run a sequence of functions with a user’s code and compare the results to those obtained prior to the upgrade. Test results differing from known results are taken as an indication that the upgrades have changed the computing environment in a way that may affect researchers’ results. Testing of this kind helps the center maintain consistency within the systems regardless of hardware or software upgrades.

Digitizing Artifacts

Neemah Lane, with one of her mentors, Shawn Houston, ARSC User Consultant, shows off creations she made this summer with the 3D printer.

During the summer of 2000, Rosario Chavez, then senior at the University of Texas at El Paso, spent her summer digitizing artifacts loaned to the intern program by the University of Alaska Museum. Chavez used a Microscribe™ 3D scanner to develop high-quality three-dimensional representations of a whaling harpoon and dancing sticks. The Microscribe™ is a tool that uses optical sensors placed on the angles of an articulated mechanical arm to map three-dimensional points in space. The tool, which has since been largely replaced by laser scanners, was often used by animators and other computer professionals to translate real objects into 3D computer images.

Digitizing has important implications on the future of preserving cultural artifacts. The museum would like one day to provide digital artifacts to researchers via an online three-dimensional image database of the museum’s collections. Accurate three-dimensional objects can be used by researchers in lieu of actual objects—especially with extremely fragile or rare objects that are in great demand for study. An accurate database of such objects would be of great benefit to researchers and still protect and preserve the artifacts themselves.

ARSC is proud to provide this kind of experience to students, which benefits both themselves and the center. Like most areas of computer science, the field of high performance computing is strikingly lacking in minority professionals, both in terms of gender and ethnicity. Although reviews of university programs feeding the professional pool show some hope of closing the gender gap, there remains a serious lack of ethnic diversity in graduating computer science students entering the workforce. Programs such as the ARSC summer intern program contribute to engaging students from all kinds of backgrounds in real-world experience in the industry, while they are still in college.

For more information about the Alaska Research Summer Challenge visit their website.

 

Arctic Region Supercomputing Center | PO Box 756020, Fairbanks, AK 99775 | voice: 907-474-6935 | email:

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